About Jonathan
I help enthusiastic players enjoy epic campaigns that you’ll talk about for years, whether you’re a veteran or a newbie. Starting with the original blue D&D rulebook in 1977, these games are events – my players and I co-create the storyline within a rich universe with a deep history that you dive into, create “magic moments” and add your legend to the mythology. You’re encouraged to develop inter-player relationships in stories with multi-layered subplots. With a background in NLP and Hypnosis, I use my training and presentation skills to run campaigns that are full of continuity and challenge. I used to run a fanzine called Superhero UK which later evolved into a full colour magazine called Fantazia. Since then I’ve written 6 best-selling non-fiction books and five novels. What really turns me on is running RPG’s, recording them, and then turning them into books. Every game takes place in the same universe but probably at different points in the timeline. So your decisions and actions matter and will have a “butterfly effect” on everyone else. There will be plots that make you think, relationships between characters that you’ll talk about for years to come, and combat scenes that would look great in a movie. If you’re a rules lawyer or system know-it-all then I’m not right for you. My campaigns are about the plots, the people and the unfolding events, not the limits of the rules or your stats on a character sheet. It’s role-play not roll-play, right? If you’re committed to showing up and taking part, then I’m committed to making it an adventure to remember. You’re invited to join the cast list of the courageous heroes who will be immortalised in fiction novels sold on Amazon forevermore.
Meet Your GM For Hire...
GM For Hire
Mobile: +44 7715 641690
Email: jcalchemy@gmail.com
WHY PAY PER PLAY?
Practically everyone is clamouring to get into a free game
online, but there aren't nearly enough experienced DMs to satisfy the demand.
Most people endure disappointing experiences like this:
After spending your valuable time laboriously filling out
applications, you get rejected more often than not due to the scores of people
applying to play each free game. When you do get accepted, players don't show
up or are unprepared. Sometimes the DM doesn't show up or is unprepared. It's a
frustrating grind to go through time after time, especially when all you want
to do is relax and have fun playing.
I started GMing “pay to play” games for some extra pocket
change, and because a few mates wanted to pay me for my time and effort. It's
now grown to GMing for perfect strangers! Here are 9 reasons why professionally-run paid games
provide a superior experience:
1.
Charging a modest per-person fee virtually
eliminates player no-shows.
2.
The small fee also ensures that everyone in the
group is committed to the session.
3.
The maturity level is exponentially higher in
paid games.
4.
People don't abandon the group and quit the campaign
when something doesn't go their way.
5.
The gaming experience provided by a professional
DM is eminently more enjoyable than what you get in a free game.
6.
Material costs associated with running a
top-shelf game are covered – buying and sourcing maps and tokens, rulebooks,
supplements, etc.
7.
Extra help for beginners at no charge.
8.
An immersive experience that includes advanced
role-play techniques, effects, and completely original game materials that
aren't available anywhere else.
9.
Access to rulebooks and supplements
Rate:
Each session of 3-4 hours will be £10 GBP via PayPal; you
may pay for the month in advance as an option. The first session (or Session 0)
is free in which we create characters.
We always have a FREE one-shot scenario to get a feel for my style and
to let everyone “try before they buy.”